various, mainly in Python, Max and C++.
look below for some highlights.
Listening game focused on spatially exploring the harmonic series. Custom implementation of real-time audio synthesis, made in Unity.
Max For Live device simplifying the use of RAVE models in Ableton Live, implementing model hot-swapping, latent modulation and other features.
GitHub - wwerkk/transfer-m4l: Max4Live device for real-time timbre transfer using RAVE models.
concatenative synthesis with sequence modelling using Recurrent Neural Networks.
feature based audio segmentation and sorting in Python. nice for scraping samples from any material.